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Face It: A Visual Reference for Multi-ethnic Facial Modeling

Product ID : 43819251


Galleon Product ID 43819251
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About Face It: A Visual Reference For Multi-ethnic Facial

Product Description Face It presents practical hands-on techniques, 3D modeling and sculpting tools with Maya and ZBrush production pipelines, uniquely focused on the facial modeling of 7 ethnicity models, featuring over 100 different models ranging in age from newborn to elderly characters. Face It is a resource for academic and professionals alike. Explore the modeling possibilities beyond the digital reference galleries online. No more having to adapt medical anatomy texts to your own models! Explore the finite details of facial anatomy with focus on skull development, muscle structure, ears, eyes, nose and mouth paired with side by side comparisons of reference photos, anatomical construction and chapter focused 3D tutorials. Examine the maturing of the human face from youth to old age, dynamically create ethnic characters with ease and represent the differences between male and female facial models. A reference resource with practical hands-on techniques and digital workflows featuring photographic references, sculpting model studies, both in clay and 3D with construction techniques for professional modelers. Master the finite details of facial anatomy with focus on skull development, muscle structure, ears, eyes, nose and mouth with practical ease and side by side comparisons of reference photos, anatomical construction and chapter focused 3D tutorials. Industry insight with tried and true methods featuring the best practices in 3D applied arts with cutting edge examples, personal portfolios and interviews with top modelers. About the Author Animator in 3d, 2d and stop motion for 20 years participating in feature film, television, and internet projects. Founding Chair for the Savannah College of Art and Design Animation program. Former Head of Training for DreamWorks SKG, Manager of Outreach for the Walt Disney Feature Animation studios leading educational events, presently Academic Dean of a small private film school. Currently pursuing EdD in educational psychology and motivated learning. My dissertation is on educational games. Author of Exploring 3d Animation with Maya 7 and Exploring 3D Modeling with Maya 7 by Sybex.