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Dungeoneers: Mazerynth (The Dungeoneers Book 4)

Product ID : 43688203


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About Dungeoneers: Mazerynth

A djinn lamp being moved is an event that causes armies to maneuver and gods to stay up late. But when one is stolen? That's an act of war. Unfortunately, no one knows just who stole it.In the nearby city of Khomen-Te there's a new type of dungeon. A pyramid that sells tickets and has an advertising campaign. Agent Mungo of Gnome Intelligence believes there's a connection between it and the stolen lamp. Fortunately, he knows just the team to handle a dungeon and a missing artifact.