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Elder Sign Omens of Ice Board Game EXPANSION
Elder Sign Omens of Ice Board Game EXPANSION

Elder Sign Omens of Ice Board Game EXPANSION | Horror Strategy Game | Cooperative Dice Game for Adults and Teens | Ages 14+ | 1-8 Players | Avg. Playtime 1-2 Hours | Made by Fantasy Flight Games

Product ID : 10360554
4.3 out of 5 stars


Galleon Product ID 10360554
UPC / ISBN 841333100858
Shipping Weight 0.9 lbs
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Model SL17
Manufacturer Fantasy Flight Games
Shipping Dimension 7.6 x 5.31 x 1.69 inches
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2,622

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Elder Sign Omens of Ice Board Game EXPANSION Features

  • ADVENTUROUS EXPANSION: Experience new challenges in the far north with Omens of Ice, an expansion for the popular Elder Sign cooperative dice game.

  • IMMERSIVE ALASKAN THEME: Venture into the Alaskan wilderness, unravel Inuit mysteries, and brave the harsh elements in a thematic quest against ancient evils.

  • ENHANCED GAMEPLAY: Includes 60 Alaskan Adventure cards, introducing new locations and three formidable Ancient Ones, plus a terrifying new deck of Mythos cards.

  • SEASONAL STRATEGIES: Unique gameplay where seasons matter; choose between the summer sun or the more challenging winter dark for varied experiences.

  • ADDITIONAL CONTENT: Comes with 8 new investigators, Allies, Spells, Common Items, and Unique Items to aid in your quest to prevent a global freeze.


About Elder Sign Omens Of Ice Board Game EXPANSION

Description "Venture into the far north and combat ancient American horrors in Omens of Ice, an expansion for the cooperative dice game Elder Sign. Deep in the Alaskan wilderness Ancient Ones are awakening whose diabolical forces cannot be fought within the safe confines of the Arkham Museum. You must brave the Tundra, solve the mysteries of native Inuit traditions, and make the treacherous ascent up the mountains of the Alaska Range. There, wild animals and monsters are far from the only dangers you'll encounter, for frostbite and starvation are among the Ancient Ones' deadliest weapons. Omens of Ice features a complete deck of sixty Alaskan Adventure cards. They open up locations across that frozen territory, where three new Ancient Ones threaten to awaken, and a new deck of Mythos cards makes midnight more terrifying than ever. For the first time in Elder Sign, the season matters as much as the time of day, and you can choose whether to take up your quest in the summer sun or, for a greater challenge, the winter dark.".