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The Board Game Designer’s Guide to Crowdfunding Your Game

4.8 / 5

Product ID:

1524292

Identifier:

1775189260

Brand:

Model:

Shipping Weight:

1.31 lbs

Manufacturer:

ISBN Canada

Shipping Dimension:

9.02 x 5.98 x 0.79 inches

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₱3,538

+ ₱ 756

International Shipping

Shipping Cost from USA to Philippines inclusive of custom fees.

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Get it between 2026-05-01 to 2026-05-08.

Additional 3 business days for provincial shipping.

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  • 7 Day Return Policy
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    Cash upon Pick-up - orders grand total must not exceed ₱5,000.00. Order will be pickup at Galleon's Office.

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DESCRIPTIONS

DISCOVER HOW TO CROWDFUND YOUR BOARD GAME WITH SUCCESS Are you looking for a step-by-step guide to help you launch your game and hit your funding goal quickly? In this book, you'll discover: How to build an audience (one of the most crucial steps for success that everyone says you need to do but few explain how) The best method to price your game and set your funding goal How to create a project plan for your campaign that will keep you on time and on budget How to find the best reviewers and content creators to get more eyeballs on your game How and where you should advertise and promote your game How to make a campaign page and video that will attract more backers What the mid-campaign slump is and how to keep your audience engaged What stretch goals are and how to implement them the right way without sinking your campaign How to actually get your game manufactured and out to backers What pledge managers are and how you can use them to increase your sales by 20% or more Each chapter walks you through the process of planning, executing, and delivering on your crowdfunding campaign from an experienced game designer and publisher. Joe Slack has raised $214,649 Canadian from 4,311 backers through 4 successful Kickstarter crowdfunding campaigns. Three out of four of these campaigns were even funded in less than 4 hours and each one of them smashed their funding goals. He’s back with his fifth board game design-related book to share with you what has worked for him and what hasn’t when crowdfunding a game, so that you can reach your own funding goal successfully.

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