All Categories
Play most of your SNES game library on a single cartridge
Comes fully assembled and working - plug and play!
SD/SDHC/SDXC support (tested up to 64GB; no exFAT support so SDXC cards must be reformatted using FAT32)
Support for wide variety of SNES chipsets
Fast ROM loading (~9MB/s)
Ever dream of having your whole library of SNES / Super Famicom games in a single cartridge? The SD2SNES allows you to load your game back-ups (commonly known as ROMs) on an SD card, put the SD card into the SD2SNES, put the SD2SNES into a SNES / SFC, and have your list of games at your finger tips. Features SD/SDHC/SDXC support (tested up to 64GB; no exFAT support so SDXC cards must be reformatted using FAT32) High quality push-push memory card slot Fast ROM loading (~9MB/s) Fast menu navigation Directories are sorted automatically, no need for FAT sorting tools High resolution menu (512×224) for adequate display of long file names Real Time Clock Supports ROM size up to 128MBit (96Mbit actually implemented) Automatic near-time SRAM saving to SD Card (while the game runs). Some limitations apply: Near-time saving is switched to periodic saving when a game is found to use the SRAM as work RAM. Automatic saving is disabled when MSU1 is used. SRAM is saved on reset. Enhancement chip support (see below for implementation status) BS-X memory map / Satellaview base unit registers (clock) DSP1 / 1b DSP2 DSP3 DSP4 ST-010 Cx4 MSU1 (Each supported enhancement chip can be used in conjunction with MSU1.) S-RTC SuperCIC key (SNES CIC clone): Enables operation on unmodified consoles of all regions supports software 50/60Hz switching on SuperCIC enhanced consoles only (to be performed by sd2snes firmware, not yet implemented there) Auto region patching: eliminates “This Game Pak is not designed…" messages regardless of 50/60Hz setting A few things that may be added via Firmware updates in the future: GSU-1/2 (SuperFX) and more...