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Concise Computer Vision: An Introduction into Theory and Algorithms (Undergraduate Topics in Computer Science)

Product ID : 43488335


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About Concise Computer Vision: An Introduction Into

Product Description Addressing the need for a concise and accessible introduction to the complex field of computer vision, this text reinforces its presentation of the essential topics with class-tested exercises. The coverage includes an historical overview of the technology. From the Author See also the accompanying website at ccv.wordpress.fos.auckland.ac.nz, lecture notes at cs.auckland.ac.nz/~rklette/709/index.html, and also at researchgate.net/publication/259196682_Concise_Computer_Vision_-_An_Introduction_into_Theory_and_Algorithms From the Inside Flap This is a textbook for a third- or fourth-year undergraduate course on Computer Vision, which is a discipline in science and engineering. From the Back Cover Many textbooks on computer vision can be unwieldy and intimidating in their coverage of this extensive discipline. This textbook addresses the need for a concise overview of the fundamentals of this field. Concise Computer Vision provides an accessible general introduction to the essential topics in computer vision, highlighting the role of important algorithms and mathematical concepts. Classroom-tested programming exercises and review questions are also supplied at the end of each chapter. Topics and features: Provides an introduction to the basic notation and mathematical concepts for describing an image, and the key concepts for mapping an image into an image Explains the topologic and geometric basics for analysing image regions and distributions of image values, and discusses identifying patterns in an image Introduces optic flow for representing dense motion, and such topics in sparse motion analysis as keypoint detection and descriptor definition, and feature tracking using the Kalman filter Describes special approaches for image binarization and segmentation of still images or video frames Examines the three basic components of a computer vision system, namely camera geometry and photometry, coordinate systems, and camera calibration Reviews different techniques for vision-based 3D shape reconstruction, including the use of structured lighting, stereo vision, and shading-based shape understanding Includes a discussion of stereo matchers, and the phase-congruency model for image features Presents an introduction into classification and learning, with a detailed description of basic AdaBoost and the use of random forests This concise and easy to read textbook/reference is ideal for an introductory course at third- or fourth-year level in an undergraduate computer science or engineering programme. About the Author Dr. Reinhard Klette, Fellow of the Royal Society of New Zealand, is a Professor at the University of Auckland. His numerous other publications include the Springer title Euclidean Shortest Paths: Exact or Approximate Algorithms, co-authored by Fajie Li, the Morgan Kaufmann title Digital Geometry, co-authored by the late Azriel Rosenfeld, and the Wiley title Image Processing Operators, co-authored by the late Piero Zamperoni.