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Getting Graphic!: Using Graphic Novels to Promote Literacy with Preteens and Teens (Literature and Reading Motivation)

Product ID : 17044026


Galleon Product ID 17044026
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About Getting Graphic!: Using Graphic Novels To Promote

Product Description Get a little graphic in your library! Jumpstart a literary adventure for your young adult audience and watch reading enthusiasm soar! An introductory guide to graphic novels for both school and public librarians. Learn how to entice your students into the library for a literary adventure that will awaken their passion for reading. From School Library Journal This title serves as an introduction to the world of fiction and nonfiction comics. Collection-development policies are addressed as well as cataloging, shelving, and maintaining these heavily circulating books. Gorman provides ideas for the genre's integration into classroom curriculum and suggests promotional activities for school and public libraries. An annotated bibliography of "50 Graphic Novels" suitable for readers in sixth grade and up is an added bonus to start a new collection or add to an existing one. A list of 10 "safe" graphic novels is included for even the most conservative libraries. This book is a great resource for staff development and for anyone looking for a reason to justify the purchase of these books. -Kathleen A. Nester, Downingtown High Ninth Grade Center, PA Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. From Booklist Despite much trepidation from librarians, reading specialists, and teachers, graphic novels are now widely considered their own genre of literature. Gorman's book, an excellent introductory guide, eases the transition for school and public librarians who work with children ages 10 through 18. The first few chapters provide a good foundation of knowledge, arguing to skeptics that graphic novels have literary value for both reluctant and accomplished readers. Additional chapters deal specifically with collection development and provide listings of graphic novels with grade levels, summaries, and ordering information. Details on how they can be integrated into the curriculum are provided throughout. A glossary of terms and a resource guide complete the book. A must-have first resource for school and public libraries that are considering adding graphic novels to their collections but are unsure how to proceed. RBB Copyright © American Library Association. All rights reserved Review "This is a nuts and bolts professional resource that doubles as an introductory guide to the graphic novel format, as well as a collection development tool for school and public librarians. The introductory chapters focus on defining the graphic novel and demonstrate the literary merit and cross-generational appeal of this format. Another chapter presents an historical overview of comic books and graphic novels. The remainder of the book moves in a different direction, focusing on incorporating these novels in the curriculum. Of special interest to librarians will be the chapter on collection development issues and bibliographic control, as well as programming and outreach. The book also includes lists of recommended titles. This book is an essential professional resource for both school and public librarians who want to be well informed on this new genre. Put this title on your "must buy" list. Glossary. Highly Recommended." - Library Media Connection About the Author Michele Gorman is the Teen Services Manager at ImaginOn: The Joe and Joan Martin Center; The Public Library of Charlotte & Mecklenburg County in Charlotte, NC. Her published works include Getting Graphic! Comics for Kids.