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Product Description Love is a mortal sin, and the secrets of the past are deadly. Plunge into the third installment novel in the internationally bestselling Mortal Instruments series and “prepare to be hooked” (Entertainment Weekly)—now with a gorgeous new cover, a map, a new foreword, and exclusive bonus content! City of Glass is a Shadowhunters novel. To save her mother’s life, Clary must travel to the City of Glass, the ancestral home of the Shadowhunters—never mind that entering the city without permission is against the Law, and breaking the Law could mean death. To make things worse, she learns that Jace does not want her there, and Simon has been thrown in prison by the Shadowhunters, who are deeply suspicious of a vampire who can withstand sunlight. As Clary uncovers more about her family’s past, she finds an ally in mysterious Shadowhunter Sebastian. With Valentine mustering the full force of his power to destroy all Shadowhunters forever, their only chance to defeat him is to fight alongside their eternal enemies. But can Downworlders and Shadowhunters put aside their hatred to work together? While Jace realizes exactly how much he’s willing to risk for Clary, can she harness her newfound powers to help save the Glass City—whatever the cost? About the Author Cassandra Clare is the author of the #1 New York Times, USA TODAY, Wall Street Journal, and Publishers Weekly bestselling Shadowhunter Chronicles. She is also the coauthor of the bestselling fantasy series Magisterium with Holly Black. The Shadowhunter Chronicles have been adapted as both a major motion picture and a television series. Her books have more than fifty million copies in print worldwide and have been translated into more than thirty-five languages. Cassandra lives in western Massachusetts with her husband and three fearsome cats. Visit her at CassandraClare.com. Learn more about the world of the Shadowhunters at Shadowhunters.com. Excerpt. © Reprinted by permission. All rights reserved. Chapter 1: The Portal 1 THE PORTAL The cold snap of the previous week was over; the sun was shining brightly as Clary hurried across Luke’s dusty front yard, the hood of her jacket up to keep her hair from blowing across her face. The weather might have warmed up, but the wind off the East River could still be brutal. It carried with it a faint chemical smell, mixed with the Brooklyn smell of asphalt, gasoline, and burned sugar from the abandoned factory down the street. Simon was waiting for her on the front porch, sprawled in a broken-springed armchair. He had his DS balanced on his blue-jeaned knees and was poking away at it industriously with the stylus. “Score,” he said as she came up the steps. “I’m kicking butt at Mario Kart.” Clary pushed her hood back, shaking hair out of her eyes, and rummaged in her pocket for her keys. “Where have you been? I’ve been calling you all morning.” Simon got to his feet, shoving the blinking rectangle into his messenger bag. “I was at Eric’s. Band practice.” Clary stopped jiggling the key in the lock—it always stuck—long enough to frown at him. “Band practice? You mean you’re still—” “In the band? Why wouldn’t I be?” He reached around her. “Here, let me do it.” Clary stood still while Simon expertly twisted the key with just the right amount of pressure, making the stubborn old lock spring open. His hand brushed hers; his skin was cool, the temperature of the air outside. She shivered a little. They’d only called off their attempt at a romantic relationship last week, and she still felt confused whenever she saw him. “Thanks.” She took the key back without looking at him. It was hot in the living room. Clary hung her jacket up on the peg inside the front hall and headed to the spare bedroom, Simon trailing in her wake. She frowned. Her suitcase was open like a clamshell on the bed, her clothes and sketchbooks strewn everywhere. “I thought you were just going to be in Idris a couple of days,” Simon said, taking i