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The grab it, guess it, pass it game makes you think quick, talk fast, and keep it moving!
2 Teams alternate turns guessing the answers to clues in 11 categories
Unit's clock counts down and buzzes when time is out
More than 10,000 words built-in
Electronic Catch Phrase is the game of a million laughs. Perfect for taking on vacation.
Amazon.com Ever play "Hot Potato" with a spud that ticks and talks? Welcome to Electronic Catch Phrase, the battery-powered (three AAA, not included) blend of clue deduction and race against the clock. Two teams of two or more players each alternate turns, guessing the answers to clues in 11 categories, from Food & Drink to Tech & Inventions. Set the timer on the discus-like game unit, and the clue-giving countdown begins; if a team's guess matches the response on the game's readout, pass the unit to the opponents. Just don't get caught holding this potato when the buzzer sounds (after about a minute of increasingly insistent beating), as the other team will score a point, possession being nine- tenths of the "Awww!" With its infectious mix of fast, nerve-wracking, high- pressure passing the buck, Electronic Catch Phrase spreads a serious case of fun. --Tony Mason Product Description Get your friends together and cause a big commotion with Electronic Catch Phrase. Get your team to guess a chosen word or phrase by giving clues. Talk, use your hands, jump around, do whatever it takes, but once they guess correctly, pass it quickly because you don't want to get caught with the game in your hands when it starts to buzz. Requires 3 AAA batteries (not included). For 4 or more players, ages 12 and up. Imported. 6-1/2Hx5-1/2W" From the Manufacturer Ever play "Hot Potato" with a spud that ticks and talks? Welcome to Electronic Catch Phrase, the battery-powered (three AAA, not included) blend of clue deduction and race against the clock. Two teams of two or more players each alternate turns, guessing the answers to clues in 11 categories, from Food & Drink to Tech & Inventions. Set the timer on the discus-like game unit, and the clue-giving countdown begins; if a team's guess matches the response on the game's readout, pass the unit to the opponents. Just don't get caught holding this potato when the buzzer sounds (after about a minute of increasingly insistent beating), as the other team will score a point, possession being nine- tenths of the "Awww!" With its infectious mix of fast, nerve-wracking, high- pressure passing the buck, Electronic Catch Phrase spreads a serious case of fun.