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Fantasy Flight Games Marvel: Crisis Protocol
Fantasy Flight Games Marvel: Crisis Protocol
Fantasy Flight Games Marvel: Crisis Protocol
Fantasy Flight Games Marvel: Crisis Protocol
Fantasy Flight Games Marvel: Crisis Protocol
Fantasy Flight Games Marvel: Crisis Protocol
Fantasy Flight Games Marvel: Crisis Protocol
Fantasy Flight Games Marvel: Crisis Protocol
Fantasy Flight Games Marvel: Crisis Protocol

Fantasy Flight Games Marvel: Crisis Protocol Magneto and Toad Character Pack

Product ID : 45412295
4.9 out of 5 stars


Galleon Product ID 45412295
UPC / ISBN 841333112929
Shipping Weight 0.33 lbs
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Model FFGCP42
Manufacturer Atomic Mass Games
Shipping Dimension 6.57 x 4.65 x 2.44 inches
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3,943

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Fantasy Flight Games Marvel: Crisis Protocol Features

  • THIS IS AN EXPANSION TO MARVEL CRISIS PROTOCOL: This is not a complete game experience. A copy of Marvel Crisis Protocol: The Core Set is needed to play.

  • MARVEL MINIATURES GAME: Save the world or conquer it with Crisis Protocol, a tactical hobby game set in the Marvel Universe! Collect, assemble and paint beautifully detailed miniatures of your favorite characters and lead your superpowered forces against your friends in battles of cataclysmic proportions.

  • BUILD YOUR MARVEL HERO DREAM TEAM: Take command of legendary heroes and villains to complete narrative missions on an interactive tabletop. Harness incredible super powers and coordinate amazing team-up moves. Innovative interactive terrain rules allow characters to throw, smash and collide with nearly every terrain element on the tabletop.

  • MAGNETO & TOAD: An uncompromising freedom fighter for his fellow mutants, Magneto’s vision for mutant kind caused him to form the Brotherhood of Mutants. Toad serves Magneto as an unquestioning lackey using his mutant abilities of enhanced jumping and prehensile tongue.

  • NUMBER OF PLAYERS AND AVERAGE PLAYTIME: Marvel Crisis Protocol is a miniatures game for 2 players and is suitable for ages 14 and older. The game takes about 90 minutes to play.


About Fantasy Flight Games Marvel: Crisis Protocol

Max Eisenhardt, the man who would become Magneto, faced unimaginable discrimination and evil during the Third Reich’s rise to power in World War II. He survived, thanks in part to the manifestation of his mutant power to control magnetic fields. Following the war, he resolved that such a fate would never befall mutant kind. An uncompromising freedom fighter for his fellow mutants, his extreme beliefs for mutant superiority drove a wedge between Magneto and his close friend, Professor Xavier. Magneto’s vision for mutant kind caused him to form the Brotherhood of Mutants, who fight for mutant supremacy. Mortimer Toynbee, known as Toad, is a genetically flawed mutant. Visibly mutated since birth, he was abandoned by his parents to an orphanage where he was ostracized for his appearance. When Magneto discovered and recruited him, Toad embraced the mission to conquer the human race who had rejected and degraded him. Toad serves Magneto as an unquestioning lackey using his mutant abilities of enhanced jumping and prehensile tongue.